SCCyberworld

Friday, November 18, 2011

PCs Running Microsoft Genuine Products Save Users 50% in Time

PCs running genuine software are on average 50% faster to boot, print, open documents and surf the Internet while significantly extending the battery life.

Kuala Lumpur – November 18, 2011 - The Harrison Group, a leading global market research agency today announced the results of a global study that compared the effects of using genuine and pirated Microsoft products that covered the different versions of Windows XP, Windows 7, Office 2003 and Office 2007 obtained through the most popular channels of pirated software distribution, such as peer-to-peer file sharing, independent hardware dealers and street market stalls.

The study clearly demonstrated that PCs running genuine software were on average 50% faster to boot, print, open documents and surf the Internet while significantly extending the battery life, specifically:

· PCs running genuine Windows and MS-Office products outperformed their pirated counterparts 75% of the time by an average of 52% when opening documents.

· Genuine machines were faster than their pirated counterparts in half (48%) of the test configurations by an average of 56% to print 1MB of Word documents.

· 67% of the time the genuine Microsoft products were an average of 100% faster.

· PCs running genuine Windows were 46% faster 59% of the time when loading popular Internet web pages heavy with text and graphics.

· Genuine Windows machines outperformed pirated operating systems 60% of the time by an average of 20% in terms of power conservation when running processor-intensive programs for an hour.



As a result, the genuine Microsoft product users truly get a superior performance and the time saved from the reduction in wait time for all of these common tasks adds up to a more dynamic, productive and satisfying experience.

The conclusions of the Harrison Group’s study are that, counterfeit users pay a high cost for the low price of counterfeit software, by opening themselves to catastrophic security breaches and significant losses in productivity and performance, regardless of the platform they use, and regardless of whether the counterfeit software’s source is the web, a street market stall, or an unprincipled hardware retailer.

“To protect the users we would like to remind everyone that Genuine Microsoft software requires activation and validation at installation. If you are not required to enter a genuine Microsoft product key at installation, chances are, you are installing counterfeit software, so insist on Genuine”, said Sunny Ooi, Consumer Channels Group Director, Microsoft Malaysia.
Many users may believe that the risks associated with using counterfeit software are isolated to programs acquired from the web, but the study demonstrates that, users obtain problematic counterfeit software through a number of channels, including from hardware retailers that pre-install it on the machines that they sell, or from purchases made at unauthorized retailers, street markets or through online auctions or suppliers.

“Piracy is not only contained to the software industry nor causing losses only to large multinational companies. Creative industries that typically rely on copyright contribute between 2-6% of the GDP and 3-11% of country’s jobs”, elaborated Ooi. “With MY Creative Content” under the ETP initiative, Malaysia targets to achieve a Gross National Income (GNI) of US$ 1 billion by 2020, create 10,300 jobs, and secure an export of 45% of its GNI targets, from the creative content and applications business”.

“With the current piracy race as reported by BSA, these innovative and creative companies could stand to lose half of their total available revenues, causing a down spiraling effect on the high-wage jobs available, further innovation and new creative content and the FDI. Playing fair begins when people and businesses take a stand and demand legal software”, he concluded.
According to IDC, US$142 billion in new economic growth, 500,000 more jobs, and US$32 billion in additional taxes could be generated world-wide if software counterfeiting and piracy alone could be reduced over the next 4 years by 10-percentage points.

More information about the financial impacts of using illegal software can be found by visiting http://www.playfairday.com.

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